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- on mouseUp
- clearBtnHilite
- end
-
- on mouseDown
- global gPopped
- if gPopped <> 1 then
- hiliteBtn the castLibNum of sprite the clickOn
- end if
- end
-
- on mouseEnter
- global gPopped
- if gPopped <> 1 then
- rllovr the CurrentSpriteNum, the castLibNum of sprite the CurrentSpriteNum
- end if
- end
-
- on mouseLeave
- global gPopped
- if gPopped <> 1 then
- undoRllovr the CurrentSpriteNum, the castLibNum of sprite the CurrentSpriteNum
- end if
- end